V3028. Consider inspecting the 'for' operator. Initial and final values of the iterator are the same.
V3028 Consider inspecting the 'for' operator. Initial and final values of the iterator are the same. VRage.Render MyRender-Management.cs 1034
internal static void AddDivisionForCullingStructure(....)
{
....
for (int axis = bestAxis; axis <= bestAxis; axis++)
....
}
V3028 Consider inspecting the 'for' operator. Initial and final values of the iterator are the same. StackPanel.cs 455
protected virtual void ArrangeChildren()
{
....
for (int i = _actualFirstVisibleChildIndex;
i <= _actualFirstVisibleChildIndex; i++)
{
FrameworkElement child = visibleChildren[i];
....
}
....
}
Always one iteration of loop.